Mirror is an interactive object. It distorts its surface according to the proximity of the user.

 

Mirrors are invisible objects, defined by their primary feature : give the more accurate reflect. We want to play with this accurate statement and offer a reflect distorter.

This mirror leaves its functionality to create a puzzling experience through the self perception of our bodies.

 

An ultrasonic sensor retrieves information according to the distance of the user. This data is translated into an angle applied by a servomotor. The servomotor is connected to the center of the plate by a semi-mobile lever which allows the deformation of the plate.

 

 

mirror

roman weil

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Project Director : Uros Petrevski